

You then start extruding portions of the cube to form different parts of the head and body. It usually works by starting with a cube and adding a mirror modifier on it so that only half of the model has to be modeled. Sculpting usually requires a level of retopology, where the sculpted mesh is remodeled using the original as a guide to create a cleaner mesh.īox modeling is probably the easiest to do. Most of the time, when people use sculpting to model a character, they'll use dynamic topology which adds resolution to a mesh in the area that you're sculpting in. Some of the most common ways to model a human are Sculpting, Box modeling, and Poly modeling.

Learn to do it with traditional modeling first, and then look at the short cuts. In your case, don't try to start by using something like MakeHuman. I look forward to seeing what you can do with it make sure to share your work in CG Cookie Gallery!Ībout the author, Danny Mac - Check out Danny's amazing Youtube Channel.It's always best to learn the long ways before taking the shortcuts. The model has a mouth and teeth and has been retopologized, should you wish to practice your rigging.Īgain, this is a tool for practicing the ideas I talk about in the tutorials so if you have any trouble or notice something that might need adjusting just let me know. Some are procedural and some use the texture maps provided. If you open up a shader editor you can check how the shaders are setup for textures. This is here mainly for presentation purposes so if you haven’t yet followed the hair tutorial I would recommend creating your own style from scratchĪs well as hair we also have some eyes (which may be covered in a future video) together with the brows, lashes and a high poly and low poly version of the head in case you wanted to experiment with both. blend file is the head and hair, which you might recognize from the Blender hair video tutorial. When you download the files you should get a. This generic 3D head was created in Blender so that you can follow along with my Blender character tutorials found on CG Cookie, such as creating hair or painting in layers.
